Me ABOUT WORK
Teodor Tanasoaia
Software Engineer | Open Source Contributor
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ABOUT

Started programming in C# years ago and was fascinated how software empowers me to transform abstract thought into more concrete working programs. Proceeded to learn other languages and concepts which gave me a thorough understanding of underlying principles.

Currently working in Rust and interested in computer graphics and code manipulation tools.

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WORK

Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules

A feature-rich tool used to edit blueprints for the game Factorio built with PIXI.js

WebGL experiment that uses an audio source to drive the visualization

Presentation website with an image based apartment explorer

A filterable timeline of notable ancient greeks